Based on the world behind League of Legends, Arcane dives into the delicate balance between the rich, utopian city of Piltover. Piltover and the seedy, oppressed underground of Zaun. Zaun. Known across Runeterra as the “city of progress,” many of the most brilliant minds call these cities home. But the creation of hextech, a way for any person to control magical energy, threatens that balance. The story follows the origins of two iconic League champions-and the power that will tear them apart. Like the game on which it is based, Arcane is aimed at a “14+” audience and will deal with some more adult subject matter.
Raelle, Tally and Abigail confront higher stakes, dangerous magic and a new threat from an ancient group of witch-hunters, the Camarilla. In the first season, we saw our trio of young witches follow in the footsteps of their foremothers, defending the nation from The Spree as part of the United States Army. Their training is intensified when they are promoted to attend War College, where their magic, relationships, and beliefs will be pushed to the limits. While General Alder seeks out new witches to join the wars to come, The Spree and the Army learn their fight may no longer be with one another. But how can two enemies work together to thwart a hatred that won’t stop until all witches are exterminated?
This dream was inspired by me watching an episode of the TV show Motherland: Fort Salem (Season 2) before I went to sleep, and it involved witches branch of The United States military (armed forces).
In this dream the witches (witch soldiers), needed to work on their defense / defensive magic / spells / capabilities, but the general of the witches General Sarah Alder was only focusing on offense / offensive magic / spells / capabilities / experiments.